Pokémon #171
Type: Water / Electric • Also known asLight Pokémon

Absorbs electric moves, healing for 1/4 max HP.
Doubles the wild encounter rate.
Absorbs water moves, healing for 1/4 max HP.
The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
5,100
Hatch Counter: 20
75
Higher values mean easier to catch
70
Initial friendship level
Slow
Experience points needed to level up
